2023

  • THE OTHER SIDE OF THE VALLEY; OR, BETWEEN FREUD AND VIDEOGAMES

    by Kent Aardse Published January 2014 Download full pdf of article here. Abstract The digital world breathes new life into psychoanalysis, as simulations achieved with new technology challenge our notions of self, identity, and representation, which are at the basis of Freud’s work in psychoanalysis. I will discuss some seminal theories of Sigmund Freud, such… Continue reading

  • EDITORIAL: STANDING ON THE HORIZON OF THE SECOND GENERATION

    by Nicholas A. Hanford, editor-in-chief Published January 2014 Download full pdf of article here. On behalf of the editorial board of the Journal of Games Criticism, I would like to welcome you to the inaugural issue of this new peer-reviewed, open-access journal. This academic journal was born from a game studies reading group that took place over… Continue reading

The Journal of Games Criticism is a non-profit, peer-reviewed game studies journal that strives to connect the conversations between traditional academics and popular game critics. The journal strives to be a producer of feed-forward approaches to video games criticism with a focus on influencing gamer culture, the design and writing of video games, and the social understanding video games and video game criticism.

ISSN: 2374-202X