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Investigating Development Crunch in Games and its Impact on Creative Expression
by Shaif Hemraj Published August 2025 Download full pdf of article here. Abstract This article presents a practice-based game design study that explores the topic of development crunch and how it can impact creative expression in the games industry. Drawing on the creation of a practical prototype developed under tight time constraints specifically for this Continue reading
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Character Affectivity in Newton and the Apple Tree
by Henri M. Nerg Published February 2024 Download full article PDF here. Abstract The purpose of this study is to analyze and explain character affectivity through a case study of a Japanese visual novel, Newton and the Apple Tree (Laplacian, 2017). The paper analyzes different affects and emotions the game’s characters are coded to evoke Continue reading
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Colonized Morality Mechanics: The Struggle to Be Good in Telltale’s The Walking Dead
by Jess Erion Published September 2023 Download full pdf of article here. Abstract Zombies have a long and fraught history in the media as products of colonial rule. They have frequently represented white anxieties about slave uprisings, the Orient, the Korean War, the Vietnam War, socialism, and more. Telltale’s The Walking Dead game introduces an Continue reading
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Videogame Distribution and Steam’s Imperialist Practices: Platform Coloniality in Game Distribution
by Tathagata Mukherjee Published September 2023 Download full pdf of article here. Abstract With more than 120 million active monthly users (Steam, 2021) and over 44,000 games available for purchase (SteamSpy, 2021), Steam is a central figure with a near-monopolistic grasp over videogame distribution for desktop computing users. Its expansion into non-anglophone territories and displacement Continue reading
The Journal of Games Criticism is a non-profit, peer-reviewed game studies journal that strives to connect the conversations between traditional academics and popular game critics. The journal strives to be a producer of feed-forward approaches to video games criticism with a focus on influencing gamer culture, the design and writing of video games, and the social understanding video games and video game criticism.
ISSN: 2374-202X
Recent Articles
- A Contemporary Take on Victorian Lunacy: Representations of the Asylum in the Neo-Victorian Video Game Alice: Madness Returns
- Investigating Development Crunch in Games and its Impact on Creative Expression
- Character Affectivity in Newton and the Apple Tree
- Colonized Morality Mechanics: The Struggle to Be Good in Telltale’s The Walking Dead
- Videogame Distribution and Steam’s Imperialist Practices: Platform Coloniality in Game Distribution