game-based learning
-
“I NEVER ASKED FOR IT, BUT I GOT IT AND NOW I FEEL THAT MY KNOWLEDGE ABOUT HISTORY IS EVEN GREATER!”: PLAY, ENCOUNTER AND RESEARCH IN EUROPA UNIVERSALIS IV
by Rhett Loban First published January 2022 Download full article PDF here. Abstract This article discusses interlinked findings that stem from the complex and dynamic ways that Grand Strategy video games, especially Europa Universalis IV (EUIV), represents history and how players engage with history outside the game. To discuss these points, the article draws upon Continue reading
The Journal of Games Criticism is a non-profit, peer-reviewed game studies journal that strives to connect the conversations between traditional academics and popular game critics. The journal strives to be a producer of feed-forward approaches to video games criticism with a focus on influencing gamer culture, the design and writing of video games, and the social understanding video games and video game criticism.
ISSN: 2374-202X
Recent Articles
- A Contemporary Take on Victorian Lunacy: Representations of the Asylum in the Neo-Victorian Video Game Alice: Madness Returns
- Investigating Development Crunch in Games and its Impact on Creative Expression
- Character Affectivity in Newton and the Apple Tree
- Colonized Morality Mechanics: The Struggle to Be Good in Telltale’s The Walking Dead
- Videogame Distribution and Steam’s Imperialist Practices: Platform Coloniality in Game Distribution