post-Anthropocene
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Playing Nonhumanity: Simulating the Animal Apocalypse in Tokyo Jungle
by Yaochong, J. Yang Published December 2024 Download full pdf of article here. Abstract This paper focuses on Crispy’s! and Japan Studio’s Tokyo Jungle (2012) as a limit test on the procedural rendition of nonhuman engagements through the language of anthropocentric semiotics. Here, I draw on Ian Bogost’s (2006) definition of the simulation, or the Continue reading
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Playing the posts: post-Anthropocene, posthuman, post-apocalypse
by Lawrence May and Poppy Wilde Published December 2024 Download full pdf of article here. Introduction Today we create and play videogames in the ruins of our own planet, as our contemporary era comes to be defined by inexorable ecological crises and collapse. Alongside planetary catastrophe, questions of who humans are, what we can (or Continue reading
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Dark Entanglement and Visions of the Post-Anthropocene in Battlefield 2042
by Lawrence May and Ben Hall Published December 2024 Download full pdf of article here. Abstract While the revelation of our entanglement with other biological actors and our surrounding environments can radically reshape our relations with Earth, a form of dark entanglement also underlies contemporary life. This darkness is legible through the ways that enmeshed Continue reading
The Journal of Games Criticism is a non-profit, peer-reviewed game studies journal that strives to connect the conversations between traditional academics and popular game critics. The journal strives to be a producer of feed-forward approaches to video games criticism with a focus on influencing gamer culture, the design and writing of video games, and the social understanding video games and video game criticism.
ISSN: 2374-202X
Recent Articles
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- Investigating Development Crunch in Games and its Impact on Creative Expression
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- Videogame Distribution and Steam’s Imperialist Practices: Platform Coloniality in Game Distribution