interview
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LIBERATING PLAY: AN INTERVIEW WITH ANNA ANTHROPY AND MIGUEL SICART
by Anne Gilbert First published July 2016 Download full article PDF here. Anne Gilbert (Moderator): What are we liberating play from? What does that mean? Miguel Sicart: One of the things that I want to liberate play from is games. In my opinion, the notion of gaming, and in particular the video game, is probably… Continue reading
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THE REPLICATION OF IDEOLOGY: AN INTERVIEW WITH ADRIENNE SHAW AND MARCUS BOON
by Melissa Aronczyk First published July 2016 Download full article PDF here. Moderator (Melissa Aronczyk): One of the themes that we discussed that is going to be central to our conversation today is the replication of ideology. Let me start the conversation off with a question for Adrienne. One of the things that you mentioned… Continue reading
The Journal of Games Criticism is a non-profit, peer-reviewed game studies journal that strives to connect the conversations between traditional academics and popular game critics. The journal strives to be a producer of feed-forward approaches to video games criticism with a focus on influencing gamer culture, the design and writing of video games, and the social understanding video games and video game criticism.
ISSN: 2374-202X
Recent Articles
- A Contemporary Take on Victorian Lunacy: Representations of the Asylum in the Neo-Victorian Video Game Alice: Madness Returns
- Investigating Development Crunch in Games and its Impact on Creative Expression
- Character Affectivity in Newton and the Apple Tree
- Colonized Morality Mechanics: The Struggle to Be Good in Telltale’s The Walking Dead
- Videogame Distribution and Steam’s Imperialist Practices: Platform Coloniality in Game Distribution