Articles that are ready for publication will be listed here until their full issue is published.
Mapping Dissonance: A Critical Analysis of Colonial RPG Conventions in GreedFall
by Joel, A., White
This article analyzes implicit claims embedded within the procedural rhetoric of the fantasy RPG GreedFall (Spiders, 2019). It argues that, while these claims reinforce colonial stereotypes, they helpfully show how RPGs must break with certain conventions to tell anti-colonial stories.
Ludic Composites and Playable Silvas
by Teo Kominiarczuk
The second decade of the 21st century saw the release of several idiosyncratic composite games that elude conventional classifications. This paper proposes a new name for such works: playable silvas, drawing from Polish literary theory. This notion is applied in analysis of Pony Island and Frog Fractions to demonstrate the core features of this microgenre and showcase its operational utility.