mapping
-
Mapping Dissonance: A Critical Analysis of Colonial RPG Conventions in GreedFall
by Joel A. White Published May 2026 Download full pdf of article here. Abstract Developed by the Paris-based studio Spiders, GreedFall is a fantasy roleplaying game (RPG) set in in a world that is heavily evocative of European colonialism during the so-called Age of Discovery, with its attendant sailing ships, flintlock weaponry, and exploitation of… Continue reading
The Journal of Games Criticism is a non-profit, peer-reviewed game studies journal that strives to connect the conversations between traditional academics and popular game critics. The journal strives to be a producer of feed-forward approaches to video games criticism with a focus on influencing gamer culture, the design and writing of video games, and the social understanding video games and video game criticism.
ISSN: 2374-202X
Recent Articles
- A Contemporary Take on Victorian Lunacy: Representations of the Asylum in the Neo-Victorian Video Game Alice: Madness Returns
- Investigating Development Crunch in Games and its Impact on Creative Expression
- Character Affectivity in Newton and the Apple Tree
- Colonized Morality Mechanics: The Struggle to Be Good in Telltale’s The Walking Dead
- Videogame Distribution and Steam’s Imperialist Practices: Platform Coloniality in Game Distribution