representation
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Mapping Dissonance: A Critical Analysis of Colonial RPG Conventions in GreedFall
by Joel A. White Published May 2026 Download full pdf of article here. Abstract Developed by the Paris-based studio Spiders, GreedFall is a fantasy roleplaying game (RPG) set in in a world that is heavily evocative of European colonialism during the so-called Age of Discovery, with its attendant sailing ships, flintlock weaponry, and exploitation of… Continue reading
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“AN AFFRONT TO MY PEOPLE:”EXCISING THE OTHER FROM THE FANTASY OF SKYRIM
by Mark S. Hines First published March 2023. Download full article PDF here. Abstract The aim of this paper is to demonstrate the signs and narrative elements through which a popular gaming company, Bethesda, imagines and perpetuates stereotypes and racial essentialism relating to Black and Indigenous cultures and bodies. Such perpetuations work to solidify the… Continue reading
The Journal of Games Criticism is a non-profit, peer-reviewed game studies journal that strives to connect the conversations between traditional academics and popular game critics. The journal strives to be a producer of feed-forward approaches to video games criticism with a focus on influencing gamer culture, the design and writing of video games, and the social understanding video games and video game criticism.
ISSN: 2374-202X
Recent Articles
- A Contemporary Take on Victorian Lunacy: Representations of the Asylum in the Neo-Victorian Video Game Alice: Madness Returns
- Investigating Development Crunch in Games and its Impact on Creative Expression
- Character Affectivity in Newton and the Apple Tree
- Colonized Morality Mechanics: The Struggle to Be Good in Telltale’s The Walking Dead
- Videogame Distribution and Steam’s Imperialist Practices: Platform Coloniality in Game Distribution